Design as Play as Design
Throughout the year we have developed 3 research games with students teams. This experimental titles look at how design can become play, and play become design. The ‘rules’ of the game give a general guideline for administration of resources or evaluation of the formations done. Ultimately, decision making defines what goes and what doesn’t. Creativity in association with data visualization and algorithmic intelligence as the means to develop intelligence augmentation, potentially, a man-computer symbiosis.
You must log in to post a comment.