Plethora-Project.com is an initiative to accelerate computational literacy in the frame of architecture and design. It aligns with the "show me your screens" motto of the TopLap live-coding group attempting to get rid of Obscurantism in digital design.
Directed by Jose Sanchez
Contact me at : firstname.lastname@example.org
Jose Sanchez is an Architect / Programmer / Game Designer based in London. He is partner at Bloom Games, start-up built upon the BLOOM project, winner of the WONDER SERIES hosted by the City of London for the London 2012 Olympics. He is the director of the Plethora Project (www.plethora-project.com), a research and learning project investing in the future of on-line open-source knowledge. The project has over 100 videos and an open-source library of code that has been visited by over 200.000 people since it was founded in 2011. His background in computational design and digital manufacturing is linked to Biothing with Alisa Andrasek, were he was one of the principal designers in numerous projects and exhibitions since 2009. Today, he is a course studio Master at the MArch in Architectural Design at the Bartlett school of architecture, UCL in London. His studio ‘Gamescapes’, explores generative interfaces in the form of video games, speculating in modes of intelligence augmentation, combinatorics and open systems as a design medium.